Game Director: GRAVEN @SlipgateIron Level Design, Artist, Lead since 1997 artstation.com/cholden Discord discord.gg/K9RTQsz

Dallas, TX
Joined April 2011
This is one of my favorite pictures from our N.Y. trip to visit @jonjones . Me and my best friend Eric.
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SM 217 download!!! quaketastic.com/files/single… 9 new speed maps from various authors using @machinegames new texture pack. #quake #lowpoly #gamedev #leveldesign
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Chris Holden retweeted
FPS Level Designers with UE4 experience, hit me up! We’re looking for additional hands on one of our First Person Shooters at @SlipgateIron and @3DRealms ! Kickass team, remote work and you can start immediately! 👉🏻 jobs@slipgate-ironworks.com
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The #Quake Topdown-Jam was released. The download comes with FTE executable and a configuration required to play. quaketastic.com/files/single…
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Final #Control inspired #Quake area before I assemble them all into a functional level. #brutalist #architecture #leveldesign #lowpoly #gamedev #trenchbroom #screenshotsaturday
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Chris Holden retweeted
[rj7_chrisholden.bsp] Ambulatory Remix by Chris Holden (@ChrisHoldenDev) released in 2022
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Chris Holden retweeted
weekend project, in quake. made a few new textures for this, window rosery with transparency, and some new stained glass patterns
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Chris Holden retweeted
[sm216_chrisholden.bsp] Justified Paranoia by Chris Holden (@ChrisHoldenDev) released in 2022
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#Quake Top-Down jam map, quick level mostly carried by @makkon_art textures #leveldesign #lowpoly #gamedev #trenchbroom #screenshotsaturday
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Very excited to say that this month, I’ve jumped into my first Single Player Level Design role at @SlipgateIron working on GRAVEN. As many of you may know that I’ve appreciated their work for quite a long time, so it’s really awesome to finally be apart of the team.
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Chris Holden retweeted
Retro Jam 7 for #Quake is now available. 10 maps made by different map authors, in style of a classic quake map - Koohoo. #leveldesign dropbox.com/s/wxqbu4lmonvmnt…
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