Messing with Godot some more. Think I'm starting to get the hang of this thing! ... I'll see myself out. #gamedev #indiedev #solodev #GodotEngine

11:48 PM · Aug 13, 2021

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Replying to @FontesRanter
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GIF
Replying to @FontesRanter
How is that collision with the ground checked? :o
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If you mean how the character rotates based on ground incline, that arrow at the bottom (raycast) detects the face normal, and then I just use that to tell the whole character "yo, tilt!"
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Replying to @FontesRanter
Looks pretty neat, may give godot a shot again.
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Replying to @FontesRanter
I'm personally pretty into Godot. Hope you find something that works for you though. Looking forward to weird car game's release.
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