A quick and easy to use drag and drop retro game creator for your favourite handheld video game system. Created by @maltby

Joined November 2019
It's been a while since the last update, here's a small peek at a few things we're working on :-) Sound on to hear the new music engine in action!
41
162
23
684
12,373
Exciting news for GBDK, well done to everyone involved! Will definitely be looking how to get this working in GB Studio too!
The next version of GBDK will add support for SEGA Game Gear and Master System how cool is that? As a proof of concept @un_toxa has ported Black Castle to both platforms github.com/untoxa/BlackCastl… This homebrew by @User0x7f is coded with just Game Boy in mind! #gbdev #gameboy
10
6
3
78
GB Studio retweeted
Rekoware on Discord playing wink on the ORIGINAL gameboy #nintendo #pixelart #gamedev #indiegames #gbstudio @GBStudioDev
9
8
0
71
Show this thread
GB Studio retweeted
My research project on generative systems for Game Boy ROMs won an award at FDG ☺️
Replying to @maxkreminski
also, our Game Boy game generation team (@Tambalaya + @proc_gen + many high school research interns + @rndmcnlly + me) won the Best Game/Demo award! (i joined this project after the initial coding phase, so others deserve a bigger share of credit here)
Show this thread
10
10
0
93
Show this thread
GB Studio retweeted
Work in progress new Add Event menu for @GBStudioDev with improved organisation and the ability to set quick access to favourites
9
23
2
166
2,249
GB Studio retweeted
#screenshotsaturday I think I'll stream some more @GBStudioDev Gameboy development & level design today around 12:30pm EST. twitch.tv/saltandpixel #indie #gamedev #nesdev #retrogames
0
11
0
59
988
GB Studio retweeted
The 2 Bit Character Generator by @_0x72_ now supports export in the GB Studio format! Fantastic for if you're not very good at drawing people (like me!) Go check it out! 0x72.itch.io/2bitcharacterge…
4
32
2
109
It's been a while since an update, how about a quick look at the upcoming sprite animation states feature, define multiple animations per sprite and switch them on the fly! You can even use it to play in the tall grass!
15
54
2
317
5,221
and how about some palette switching synced to music?
4
17
0
121
1,445
GB Studio retweeted
[WIP] Soul/Focus mechanic +Brooding Mawlek area test #HollowKnight #gbstudio #GameBoy #gamedev #pixelart #demake #fangame @GBStudioDev
7
19
1
93
1,862
GB Studio retweeted
There's a lot happening behind the scenes with GB Studio, and we have an inside scoop with one of the devs behind the new engine. Check out the first installment of "Tinkering with Toxa" gbstudiocentral.com/news/tin…
4
15
1
96
Show this thread
GB Studio retweeted
New #gameassets now available! This package used to be exclusive to one of the paid bundles but is now free for everyone (public domain). Includes 130 tiles and (new) a tilesheet compatible with @GBStudioDev. kenney.nl/assets/monochrome-… #gameassets
5
76
1
454
GB Studio retweeted
Thanks to @PauTo for reminding us, it’s @GBStudioDev’s Birthday! V1.0.0 was released on April 17th, 2019. Did you use the first version of GB Studio? Do you remember what it was like?
9
10
0
103
GB Studio retweeted
My copy of Deadeus special edition just turned up and it’s awesome!! Amazing presentation and attention to detail from @iwazaru91 and publisher @spacebot_dev
3
4
0
93
GB Studio retweeted
I made an Among Us fangame for the Gameboy Color! Here's the trailer:
177
3,282
101
21,133
271,839
Show this thread
GB Studio retweeted
Anyone who finds themselves doing a lot of calculations in @GBStudioDev should like this new expression feature that's work in progress. Looking to do similar for IF statements too!
9
12
1
129
Show this thread
GB Studio retweeted
Work in progress on the new @GBStudioDev sprite editor. While making this I realised you could probably set the sprite size to full screen and make animated cutscenes, seems to work quite well!
14
28
0
158
2,596