Hi I'm Michel! I'm making a fast roguelite in which you die in one hit, but you can pay the reaper to get another try.

Joined February 2012
I worked on my color palette a bit. Probably far from the last time bit I like the improvement 😄 #pixelart #gamedev #indiegame
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A bunch of creatures (And a human for scale) #pixelart #gamedev #indiegame
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This week in Glass Cannon the game: Item synergies are ridiculous. #gamedev #indiegame #pixelart #roguelike
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Edgy slime. When you defeat it, it leaves behind an oily puddle, that slows you and other enemies. It also conducts electricity, so if an enemy inside it gets hit by lightning, all other enemies inside, get grilled as well. #pixelart #gamedev #indiegame
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I cleaned up the artwork of my little friend here. #pixelart
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I'm testing these deep water tiles. I kinda like the contrast they create, but the can also be distracting during gameplay. Maybe they need to be moved further out. The struggle of visuals vs UX. At least I can fight it out with myself 😂 #pixelart #gamedev #indiegame
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Another animated stream + moving clouds. #gamedev #indiegame #pixelart
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I animated the water. The gif makes it look a bit blurry 🤔 #gamedev #pixelart #indiegame #unity3d
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My Friend the Reaper retweeted
Shield: Basically works like the mushroom in Mario. Protects from one hit and is gone afterwards. Some shields are special, like the bouncing throwable shield. #indiegame #gamedev #pixelart #roguelike #unity2d
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My Friend the Reaper retweeted
Little Forest Camp 🙂 #gamedev #pixelart #indiegame #roguelike
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Why not blow up some bushes? #gamedev #indiegame #pixelart #roguelike
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My Friend the Reaper retweeted
A tombstone that brings you back to the land of the living from the afterlife. Makes sense right? 😄 #gamedev #pixelart #indiegame #roguelike
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Look,I'm working on the forest environment now 🌳 #pixelart #gamedev #indiegames
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Another shot.
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