Creating #gameassets (public domain) and tools for #gamedev πŸ•Ή Find all assets at: kenney.nl/assets/

Netherlands
Joined October 2009
Hey! I've created thousands upon thousands of #gameassets which are completely free to use in any project by anyone! You can download them here; ⭐ Game assets: kenney.nl/assets πŸ’œ Donate: kenney.nl/store πŸ‘ Patreon: patreon.com/kenney
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Silly idea; #gamedev tutorial series where you can switch between different game engines while learning. That way you'll learn an engine, but also see the differences and discover which you like better. The series would cover basic games like a 2D platformer, or a racing game
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Quick example of how I'd make such a thing work; buttons on top, clicking a button instantly changes the tutorial without any reloading - magic!
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Kenneycorn πŸŽƒ retweeted
People often ask how my #gameassets are made, it's actually pretty simple.
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Thanks @gamemakerstk for using my game assets in your video! Really enjoying this series, recommended even if you're a seasoned game developer; invidious.fdn.fr/watch?v=ZMbIvmv2…
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Not sure what your plans are @EpicGames, @itchio and @gamejolt but I kinda dig this rule.
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Show this thread
Bring back written tutorials >:(
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Weird things I worked on in the past: β€’ The Sims-licensed online gaming portal with minigames (???) β€’ Cartoon Network hired me and then never got me to make anything (???) β€’ Prototype co-op Back to the Future game (???) β€’ Game featuring Kim Jong-il (???) #gamedev
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Updated City Kit (Roads) to fix an alignment and material issue. I felt bad about making a mistake and decided to add a NEW BONUS ROAD TILE! kenney.nl/assets/city-kit-ro… #gameassets
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Still working on 'KenCube' (@KayLousberg warned me that KenBlock is a person...), the UX is always the hardest when making tools like these. Also the balance between ease-of-use and freedom! #gamedev
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Turn-based tactics Squid Game?
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Updated the 'City Kit - Commercial' #gameassets to fix some alignment and orientation issues users reported. kenney.nl/assets/city-kit-co… #lowpoly
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The Space Kit #gameassets includes 150+ models and isn't just free - it's public domain! That means you can use it in any project; no need to give attribution, ask for permission or pay royalties. It's yours! kenney.nl/assets/space-kit #gamedev
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I've updated the worst selling game ever released, because even if there's just a few players I still want them to have a good experience! πŸŽ‰
A new update for Pixross is now available which adds new puzzles, improves all existing puzzles and more! Check out the full changelog here: steamcommunity.com/games/148…
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