3D Artist - Love procedural | Material Artist @DONTNOD_Ent

Montréal, Québec
Joined March 2014
#MadeWithSubstance Designer . just because it's possible :) artstation.com/artwork/JegA2…
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Kelly Recco retweeted
🔥 LIVE in 1 Hour!🔥 playing #GerdaAFlameInWinter on Twitch.tv/DechartGames! Help us make important decisions in this NEW branching narrative game by @PortaPlay, #sponsored by @DONTNOD_Ent
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Kelly Recco retweeted
Isopod slide time!!! 🛝🛝🛝🥅
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We're excited to share with you that Gerda: A Flame in Winter will launch on September 1st 2022 on Nintendo Switch and PC (Steam)! We can't wait to share more ✨
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🎶...tale as old as time...song as old as rhyme...Beauty and the Beast #mayterials Fairytale @TheClubDiscord For the very first time I imported a bitmap (the rose) in #SubstanceDesigner ,everything else is all #MadeWithSubstance ;)
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Kelly Recco retweeted
This clip by YouTube channel McGybeer shows a time-lapse of a 3D printing process of an articulated dragon [video, HD: buff.ly/3LhwgsW]
ヤギの人
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Animated substance by @alicedfm_3d !! So cute ! So cool !
When the legend of animation in #SubstanceDesigner Kelly @Merakline tells you to animate the car, you can't do anything but comply :) #mayterials @TheClubDiscord #MadeWithSubstance @Substance3D
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Kelly Recco retweeted
I'm testing a tool to procedurally make pistons. Does it look useful? #b3d #geometrynodes
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A tentacle made as part of #TechnicallyAChallenge 🐙 Using some vertex displacement shader magic~ 😉✨ #unity3D #shaders
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Kelly Recco retweeted
One more test of #UE5 Geometry Scripting : Laser cutting :) #UnrealEngine #UnrealEngine5 #gamedev
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no context tech art
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Kelly Recco retweeted
This guy on @ArtStationHQ is reselling mine as well as @MeshModeler & @ETammekand's signature series we made for @Substance3D Don't buy anything from this person. These collections are free. @SebDeguy @CGVinny - We need your help! Share and Retweet to help us to stop this scam.
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And there it is, now on my portfolio with little videos, breakdown of the texture and more ! artstation.com/artwork/o2BbJ…
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Kelly Recco retweeted
Our Principle VFX Artist @key_vfx collaborated with @LambertTibo to create this volumetric cloud demo in Unreal Engine 5. We've made the project files available to download for free: jangafx.com/downloads/EmberG… #UE5 #realtimeVFX
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Check out this amazing mushroom generator made by @greenbaburu using Blender's Geometry Nodes: 80.lv/articles/have-a-look-a… #blender #blender3d #b3d #gamedev #geometrynodes #3dart #indiedev #proceduralart
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Kelly Recco retweeted
Landscapes! #digitalart
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Gosh, look at that cheap ass perlin noise splat transition. So unrealistic #RealLifeDev
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Kelly Recco retweeted
did a quick bit of work tonight on the old cthulhu statue I did earlier this year. Pretty happy with how it turned out! Tried to imitate Yannick Gombarts work on the dishonored statues a little! hi-res on artstation! artstation.com/artwork/EaOXw…
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Kelly Recco retweeted
Since I don't have much new to show I'll just retweet the one from last year. Its been a busy year with mainly one job. Nevertheless its great to see all the other #PortfolioDay posts.
It is #PortfolioDay ! My name is Simon Kopp, Art Director and Concept Artist for Games and Movies from Germany. I work closely with @airbornstudios on most of my projects. -> Artstation: artstation.com/acapulco -> Instagram: bibliogram.fdn.fr/acapulc9/
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Kelly Recco retweeted
Hi #PortfolioDay ! I’m Jordan, a 3rd year #gameart student at @eae_gamerU who enjoys making environments and materials! 🎨artstation.com/tolbertjl711
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