CS:GO-inspired approach to Level Design across several Modern Warfare II Multiplayer Maps

Jan 9, 2022 · 12:12 AM UTC

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From what I understand, the 2022 title is likely to remain in favour of its ‘parkour’ component seen in Modern Warfare (2019)
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My largest takeaway concerning this report, is that they’re supposedly dedicated to providing “memorably unique and diverse maps, catering for replayability” However, this could be to the detriment to fewer maps on launch by comparison to Call of Duty: Vanguard
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Replying to @RalphsValve
Base 3 line maps, close quarters.
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Replying to @RalphsValve
They did hire a guy that made a few csgo maps also
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Replying to @RalphsValve
People that never played csgo or valorant will say the maps are campy as shit
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Put a CSGO/Valorant map in MW19 with same mechanics, ghost works all the time, loud footsteps, low TTK, No ninja, Minimap doesn't show red dots etc and they'd 1000% be campy as fuck.
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Replying to @RalphsValve
IS THAT A GOOD THING OR A BAD THING
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Csgo map good so good thing
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