For this #indiedevhour, I wanted to share more about Yrsa Major's dev process. This time, it's CGs! Because Yrsa Major was a solo jam game, I had no time for more detailed painterly styles. But I think cel-shading + layer effects worked well! #otome #vndev #indiedev

6:03 PM · Aug 4, 2021

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Replying to @ShibaList
Wow, the hair's recolored lines make a big difference! ✨🧠 Very cool
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Thank you! Generally this is more important for lighter colored hair, but it can definitely tie the entire picture together and make it more cohesive.
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