• Solo Game Developer • 2D Animator • Webdesigner • Freelancer Artist • Working in ShadowKitty: Thief by Night • From São Paulo, Brazil • Pizza Lover

In a tropical country
Joined April 2009
Since I had to do this extremely tedious part at some point, I took the day to fix her animations. Next up, check-ins for Big White Mei Kitty and a few more enemies.
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734 frames (some are repeated a lot!) + FX layers and other layers. Just ShadowKitty herself currently have 734 frames of animation. Checked for minor errors and very tiny parts whithout colors.
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The Sinistro • Solo GameDev retweeted
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The Sinistro • Solo GameDev retweeted
#screenshotsaturday Here's the first boss in all its glory, sadly I wasn't good enough to beat it, maybe you guys can in the upcoming #demo. Btw, voices are just placeholders made by my waifu. Feedback's appreciated ♥ #Memories_Of_A_Bluestar #indiedev #metrovania #platformer
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Have you tried #OkinawaRush yet, #ScreenshotSaturday?😲 This wonderful action-adventure platformer inspired by old fighting games just came out on @Steam and @GOGcom!🔥 Okinawa Rush is coming to Nintendo Switch October 28!👊 @SteveFusionX #indiedev #retro #actiongame #pixelart
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Everything in ShadowKitty actually was made as vectors. I can scale to any size I want and never worry about size limits. Also the art looks gourgeous like I hand drawed myself (I actually scanned my sketches and used my Wacom to create all arts).
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The Sinistro • Solo GameDev retweeted
Evento Digital | Apresentação QUByte Connect 2021 é agendada para 28 de outubro 🔹 switch-brasil.com/?p=77940 #Evento #News #Nintendo #NintendoSwitch #QUByteConnect2021 #QUByteInteractive
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