🇦🇺 in 🇸🇪 ▫️ 3D Artist / Game Dev 🎮 ▫️ Works @Mojang ⛏ 📷 bibliogram.fdn.fr/artofsully 🔍 sketchfab.com/artofsullyko-fi.com/artofsully 🌐 artofsully.com

🇸🇪 Stockholm, Sweden
Joined August 2016
Pixel Pokémon Battle! 🔥🌿💧 This was a great exercise for improving on my organic pixel props / environments - I learned a lot from it. Happy enough to call this project done now though! Hope you guys like it! #lowpoly #pixelart #Pokemon #ポケモン #ドット絵
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Progress update on my level generator - now we've got water! Insanely efficient to make level design changes on the fly with this setup now. Gonna be ready to move onto gameplay very shortly! 👀 #gamedev #pixelart #madewithunity @unity3d @PyxelEdit
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I’ll probably delete this later because LOL but damn — did a quick first pass vocal test with AutoTune and damn it’s some cool tech haha …yes that is my voice 😅😅 (song is ‘I’m Sensitive’ by Aryia btw)
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Thanks guys, gals, and my non-binary pals for 30K!! 🖤 Appreciate the support on all my art / dev stuff lately, and even moreso those of you who support my other random passions (guitar etc.) too! Thanks for sticking around and hope you look forward to more fun stuff soon!
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Quick little Powerwolf intro I learned during my lunch break today — it’s a fun one! 🎸
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And that wraps my dev takeover! If you want to see more of my dev / art shenanigans, give me a follow at @artofsully! + check out my portfolio for more: artstation.com/brendansulliv… Thanks to you guys (and to Unity!) for hanging out and letting me share some game dev knowledge! 🖤
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🧱If you’ve worked on a tile based game (2D or 3D), you know how tedious it is to manually place your environment objects one-by-one along a grid. Instead of doing that, you can quickly generate your level from an image instead!⚡ Check it out! ▶️ - @artofsully
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🎮It’s super easy to set up local multiplayer functionality in Unity: Once you have your player prefab set up and are using a Player Input component, just create a Player Input Manager to start populating your game with multiple players!👨‍👩‍👦‍👦 Check it out! ▶️ - @artofsully
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Q: How do you keep track of players or showcase objects like loot or interactables when they’re obscured behind walls? 🤔 A: Unity's URP/HDRP pipelines allow for an easy & customizable solution 🙌 Check it out! ▶️ - @artofsully #unitytips
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🏗️PROGRIDS + PROBUILDER Forget booting up Maya or Blender to block out your level geometry - you can get advanced modelling, UVing, and even vertex painting tools (along with adaptive grid snapping) straight inside of Unity!🙌
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🎥CINEMACHINE You can use this package to get a lot of common camera functionality completely free! 3rd person control, cinematic panning, and more. Don’t reinvent the wheel when the work’s been done for you already!😉
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✨AMPLIFY SHADER EDITOR @AmplifyCreates is my go-to shader editor for Unity! It's super intuitive and has excellent online documentation for everything you'd want to know. BONUS: There's a whole collection of example shaders included to use and learn from!🤩
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📂QHierarchy Say goodbye to the boring default hierarchy and say hello to QHierarchy! Adjust colours for better visibility of groups, show more information through icons and text, and much more!🌈
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📦Let’s start with some of my favorite / recommended Unity packages! These are all instant-installs for me when setting up a new project, and provide plenty of use for whatever you might decide to work on! Let’s dive in! (thread⬇️) - @artofsully #unitytips
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For those who don’t know me, I'm a 3D artist / game dev currently at @Mojang! I work a lot with Unity and low-res art in my personal time and love getting my hands dirty coding all sorts of stuff!👨‍💻 Here’s a link to my portfolio / blog: artstation.com/brendansulliv…! 😄
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Yo guys it’s your favorite low-poly pixel boi @artofsully here! 😎 Unity has graciously allowed me to yoink their Twitter account to share some nuggets of game dev wisdom and mini-tutorials, so stay tuned for that ✨quality content✨ coming your way today!
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Pribambase, my lowpoly tool for blender, is finally released At this point it mostly provides integration with aseprite
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✨ Fun announcement! ✨ I'm gonna be taking over the @unitygames Twitter account next Tuesday (the 16th) to share some #Unity3D dev tips and tutorials! I'll be floating in the comments as well to answer any questions people might have as well. See you then! 😁
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