Be a Squirrel 🐿️ Bounce off branches 🌲 Dodge like a pro πŸƒ Tail-slap critters πŸ¦‰πŸ¦ŽπŸ¦” Shoot 'em up with Gun-Bugz πŸ’₯ and get that Nutz! πŸ₯œ

Poland
Joined May 2020
Owl have a dive Attack prototype! And will chase You down relentlesslyπŸ¦‰ It's not done yet - but I'm getting close #indiegame | #indiedev | #shmup | #gaming | #pixelart | #gamedev | #steam | #IndieGameDev | #aseprite | #indiegames | #gamers
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Owl has a Quick-Attack state! πŸ¦‰ Working on bigger attack move right now πŸ˜‰ #ScreenshotSaturday | #indiegame | #indiedev | #shmup | #gaming | #pixelart | #gamedev | #steam | #IndieGameDev | #aseprite | #indiegames
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🌲🌲 Forest is getting more and more dense => Some new critter is being created ;) Any idea what it might be? #indiegame | #indiedev | #shmup | #gaming | #pixelart | #gamedev | #steam | #IndieGameDev | #aseprite | #indiegames | #gamers
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Owls have Claws!? πŸ¦‰ When attacking prey, the talons are spread out wide to increase the chance of a successful strike.. Damn nature, You Scary! 😱 #indiegame #indiedev #shmup #gaming #pixelart #gamedev #IndieGameDev #indiegames #gamers #owls #Attack
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Something seems off πŸ€” #indiegame | #indiedev | #shmup | #gaming | #pixelart | #gamedev | #IndieGameDev | #indiegames | #gamers
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I bet the '666' is of no significance.. Thank You for following me! πŸ”₯πŸ”₯πŸ”₯ #indiegame #indiedev #gamedev #pixelart
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Level Finish sequence is done! Once all Nutz are delivered - player will dive into final squirrel-hole and complete the stage! 😁 #indiegame | #indiedev | #shmup | #gaming | #pixelart | #gamedev | #steam | #IndieGameDev | #aseprite | #indiegames | #gamers
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Yo, #screenshotsaturday! Shooting, Bouncing and Dashing in random pixel forest (I'm so tired πŸ₯²) #indiegame | #indiedev | #shmup | #gaming | #pixelart | #gamedev | #steam | #IndieGameDev | #aseprite | #indiegames
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Bugs perceive time differently. That's why You'll get some Slow-Motion while shooting πŸ’₯ #indiegame | #indiedev | #shmup | #gaming | #pixelart | #gamedev | #steam | #IndieGameDev | #aseprite | #indiegames | #gamers
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Dooodge! Slow motion is still Buggy as hell πŸ₯² #wishlistwednesday #gamedev #indiedev #indiegame #shmup #gaming #pixelart #IndieGameDev
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Replying to @crazyoysterdevs
Here You go! Mr Lizard
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#PerformanceTipThursday Avoid instantiating big Classes during run-time. Try to reuse fixed amount of Objects created on load also get familiar with 'object pooling' 😁 Go easy on CPU and until next time! #indiedev #indiegame #gamedev #indiegames #IndieGameDev #coding #pixelart
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I made a subtle Freeze Effect on hit πŸ’₯ (or whatever the name) Punching stuff is more satisfying imo, what do You think? #punchStuffSunday #indiedev #indiegame #indiegames #IndieGameDev #gamedev #gamedevs #gamers #gaming #indiegaming #pixelart
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Shooting is fun! πŸ’₯(Enhancing the Camera work πŸ“Ή) What do You think of the motion? #screenshotsaturday | #indiedev | #indiegame | #gamedev | #shmup | #pixelart
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Replying to @pjctCausality
Bounce through randomly generated forest stashing nuts for winter, and wrecking and shooting thing up
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2600+ Ammo!? Don't mind it.. πŸ”₯ New Camera work + Slow Time (25%) during shooting #Friday #Slowmotion #indiegame #indiedev #shmup #gaming #pixelart #gamedev #Steam #indiegaming
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#PerformanceTipThursday: If e.g. You're popping 12 coins, don't spawn them in a single thread - delegate those 12 tasks into consecutive frames! Maintain Smooth experience and until next time! 😁 #indiegame #indiedev #pixelart #gamedev #indiedevlife #IndieGameDev #shmup #smooth
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Progressive Camera update! πŸ“Ή will lean in the direction squirrel is heading. Also there's dynamic zoom. Dope! 😁 #indiegame | #indiedev | #shmup | #pixelart | #gamedev | #steam | #IndieGameDev | #wishlistwednesday | #indiegames | #indiegaming
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Yo. I've been sick 🀧On tuesday I'll show a new Progressive Camera system! In the meantime here are some backflips and shootin' #ScreenshotSaturday | #indiegame | #indiedev | #shmup | #gaming | #pixelart | #gamedev | #IndieGameDev
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