Godot is an advanced, multi-platform 2D and 3D free and open source game engine. It is developed by thousands of contributors from all around the world!

Joined November 2009
Godot Engine retweeted
Already 3 weeks since we released #GodotEngine 3.4! It's time to look at 3.4.1 which will fix a handful of preexisting bugs as well as recent regressions. Be sure to test this 3.4.1 RC 1, if I don't hear any horror stories the next build will be stable. godotengine.org/article/rele…
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Godot Engine retweeted
Announcing the most SPECIAL event from #GoGodotJam The Official Interview with the #GodotEngine team @reduzio and @Akien Live tomorrow. Grab a front row seat here gogodotjam.com/front-row-sea… invidious.fdn.fr/watch?v=qxmNKf5e…
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Godot Engine retweeted
Got a nice surprise from @OnDeck for my birthday! Some work to do to make the editor usable, but #GodotEngine games I tried work great on the #SteamDeck! #Linux
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Godot Engine retweeted
#GoGodotJam's Jam has OFFICIALLY STARTED! The theme is ⚡Energy Source⚡ Good luck, everyone! #GodotEngine #GameJam
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Godot Engine retweeted
Escoria is a (libre) framework for Godot which allows you to create point 'n click adventures with great ease, the samples use some of my assets! 😁 Check it out yourself;
Dear #pointnclick creators, remember #AdvXJam2021 happens @AdvXConf in just a few days. We're working hard to release #Escoria 4.0 in time but you can already check it out (dev branch) github.com/godot-escoria ! At your marks!
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Godot Engine retweeted
The #godotengine 2021 Godot games showreel is now online, featuring dozens of desktop, console and mobile games! 📽️ godotengine.org/article/anno…
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Godot Engine retweeted
The theme for the 39th #GodotWildJam is: Join the jam here: itch.io/jam/godot-wild-jam-3…
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Godot Engine retweeted
Here we go, #GodotEngine 3.4 is out! And today it even has a blog post with detailed release notes 🎉 Portal occlusion culling, revamped UI theme editor, glTF scene export, animation RESET track, large files support, physics improvements, and much more! godotengine.org/article/godo…
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The @gogodotjam event organized by members of the #GodotEngine community is back for a 2nd edition! It started with daily events from Nov 1 and will run until Dec 5, with a game jam at the end. Check out this post and the event's website for details! godotengine.org/article/anno…
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Check out the @GoGodotJam 2 which just started, as a month-long festival of #GodotEngine streams from content creators every day, ending with a game jam!
#GoGodotJam 2 just kicked-off with the first event, the keynote. It was awesome. If you missed it, you can find the replay here invidious.fdn.fr/watch?v=nSTyH3p3… The full event list is here gogodotjam.com/events/ #GodotEngine #gamejam
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Godot Engine retweeted
I have been working the past month on doing a redesign on how we store animation data in Godot. These changes will allow for much higher flexibility and compatibility. godotengine.org/article/anim…
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Godot Engine retweeted
Our shader language maintainer @chaosus89 wrote a blog post showcasing many of the upcoming shader changes in #GodotEngine 4.0 (both code and visual shaders). It's really feature-packed, with work spanning the past 18 months of development! godotengine.org/article/impr…
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Godot Engine retweeted
Initial OpenGL ES 3.0 support was merged into upcoming Godot 4.0, thanks to the fantastic work by @HugoLocurcio @lawnjelly and @john_clayjohn. While it may not be fully featured by the time 4.0 is out (specially 3D), it ensures nobody is left out. github.com/godotengine/godot…
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Godot Engine retweeted
New pre-alpha build for #GodotEngine 4.0! Getting there... Alpha 1 coming Really Soon™, it's mostly waiting for two things: - @reduzio is doing an unexpected rewrite of the animation system, almost done. - Writing a blog post is time consuming :P downloads.tuxfamily.org/godo…
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Godot Engine retweeted
2nd Release Candidate for #GodotEngine 3.4! Got a few more bugfixes which I wanted to include in that release, things are looking good. Next build is *probably* the stable one. As usual, that's your cue to jump on the testing train and break this plan ;) godotengine.org/article/rele…
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Godot Engine retweeted
ANNOUCEMENT! Haiki is OFFCIALLY OUT NOW! 🤯 😈 80 levels, from EASY to PURE HELL. ⏩ Speedrun mode for the truly hardcore. ⚪️ Fast-paced, intuitive, limb-free platforming. 🎓 Collectible hats for the truly awesome. PLAY NOW! 🎩 ashgames.com/Haiki
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