I have a name: #GDScriptify! A magical documentation tool for GDScript ๐Ÿช„ ๐Ÿ“„ ๐Ÿค– Soon(ish) available for all of you, #GodotEngine people!
Still working on that tool to auto-generate documentation out of GDScript files. You would just write descriptions for each variable/function you want to document and that's it. The rest is on me ๐Ÿ˜Ž Not sure about the name. Any suggestions? #GodotEngine #gamedev #indiedev

3:51 PM ยท Sep 7, 2021

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Replying to @hiulit
Just unfollowed you so I can follow again. That's
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Hahahha! Thanks!
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GIF
Replying to @hiulit
I like name. I will try to use it for my projects. Output will be in Markdown?
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Thanks! Yes, it will output Markdown files as well as a JSON with all the reference code (kind of an API) of the GDScript files
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Replying to @hiulit
Together with some tool to help with code styling, this may help a lot in improving the "pro/team" usage of Godot. Thank you, can't wait to use it!
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Replying to @hiulit
Sounds useful; hopefully something like this gets made for other Godot-supported languages
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It could done. It could even be done as an extension of my tool, as it's regex based, it should be "fairly easy" to implement. But I won't do that :P Maybe someone will jump in and help implement it when the tool is released :)
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