Started working on a small new subplot for DeadZone Drifter in which the first step is to locate the black market some raiders are working out of. Then I realized that I could split the "Locate Black Market" part out into its own reusable plot... #ghrpg #GameDev

6:32 AM · Oct 15, 2021

1
2
0
1
This led to the realization that the "Seek Enemy Base" plot is just a special case of a "Load Random Plots" controller, which is something previous GearHead games have and I'd been meaning to add to Caramel but haven't gotten around to it yet...
1
0
0
0
So now I am adding a dynamic plot system to DeadZone Drifter plus a few random plots to load. Probably also going to mess around with the MetroData class so appropriate plots can be chosen. And after all this I can get back to that thing I started on. gearhead.itch.io/gearhead-ca…
0
1
0
2