#7DRL is starting this weekend. i have a rough design worked out + domain name registered: 馃懟 rogule.com everyone plays the same 5-minute dungeon each day and gets a tweet-friendly tombstone. building it with #clojurescript and rot.js updates in this thread!

Mar 1, 2022 路 1:15 PM UTC

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built some basic tooling for emoji rogue rendering #7drl #IndieGameDev #roguelike
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emoji rendering speed test. good enough. #7drl #indiegamedev #roguelike
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basic level generation + hacked in movement. that's it for day 1 of rogule dev. #7drl #roguelike #IndieGameDev
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simple distance based visibility calculation in rogule.com got rooms and corridors rendering differently too #7drl #roguelike #IndieGameDev
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in Rogule you can now forage for mushrooms. 馃崉 \o/ today:鈿掞笍 fixed keyboard handling. per-layer entities. tile passability testing. entity encounter handling. items go into inventory. all state mutation is currently confined to one function. i 馃挄 #clojure! #7drl #IndieGameDev
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tools down on Rogule dev this morning. went to the beach and thought about game design. 馃 馃尨
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today in Rogule dev: 馃崉 item pickup logic and scoring. 鉀╋笍 winnable game (find the ascension shrine). 馃幉 RNG seeded from date (1 dungeon per day). 猡达笍 path finding. will hopefully have an actual playable roguelike tomorrow. 馃檹 馃憢 #7drl #indiegamedeveloper
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it's crunch time for Rogule. no time on the weekend for core gameplay so today is it. weekend is for polish only. there are 21 items on the TODO list ranked in order of "will this make the game more fun?" hopefully i can get through a big chunk of them. 馃
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got combat working in Rogule \o/ 22 git commits today 馃槄
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Rogule 2022-3-13 馃 3 鉀 581 猬 馃煩馃煩馃煩馃煩馃煩 鈿 馃懟馃馃懝馃馃 馃尠馃尠馃尠 馃崉馃崉馃崉 releasing this game shortly 馃槄 #7drl #roguelike #indiedev
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馃 Rogule updates! 馃摻锔 added some animations \o/ 馃摬 it now works on mobile! should i put rogule.com in the shareable game stats or is that too spammy?
82% yes put the link in
18% no it is too spammy
11 votes 鈥 Final results
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馃 Updated rogule.com - fixed a bug where the monster could hit you, and started collecting player streak stats so I can show them to players later. Also forgot to link this update in this thread:
deploy an update to rogule.com 1. draw corridor wall tiles. 2. added bump animations. 3. fixed a bug where Bing search broke the seed. 4. use current year in Twitter link.
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馃 rogule.com update! i overhauled the way combat works and there are now weapon and shield items you can pick up. 馃憞 here's a gif of the latest game play. enjoy!
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馃today i updated Rogule: 鉂 Updated help text. 馃挃 Slowed health regen. 馃帓 Sort inventory items. 馃搳 Added stats & streaks. 馃摙 Added feedback link. Rogule 2022-5-13 馃 6xp 鉀 馃煩馃煩馃煩馃煩猬 鈿 馃懟馃惡馃悧馃 馃尠馃崉馃拵 rogule.com
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馃 rogule.com update: 馃洜锔 lots of refactoring under the hood 馃柤锔 a new item/event modal (see gif) both of these things are to prepare for some new magic items (scrolls, potions) i'm adding to the game. can't wait to see how it plays with a bit more depth!
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