How does it feel to receive a direct hit like this? It hurt, I cant tell. #Stranded #metroidvania #pixelart #pixelartist #indiedev #indiegame #IndieGameDev #retrowave #aseprite #madewithunity
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It's awesome. I don't know the gameplay, but I think that the impact is too much significant for that small amount of damage taken. Maybe you can work different intensities on that screen effect so the huge impacts could be differentiated from the small ones. Still love it 馃ぉ
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I have seen the effect a few more times, and I think that is pretty cool like that. There you have such an awesome effect and that intensity does the job. Just make sure you have a stronger version of the VFX for the huge damages.

10:18 PM 路 Jul 29, 2021

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Replying to @manuRGameDev
Thank you! Yeah, the same happened to me, I wasn't convinced either by the intensity of the glitch effect, but after some tweakings, it ended up growing in me. In any case, yeah, for greater damages I'm definitely applying more intensity to it ;)
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