Experimenting with procedurally generated quest descriptions. #rogulike #screenshotsaturday #indiedev
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New weapons & magicks in Smallest Quest #roguelike. #screenshotsaturday #indiedev
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Worked on Smallest Quest #roguelike. * Zelda style HUD for HP, armour, food. * Inventory rendered as cards. * Combat takes weapons & armour into account. * You can select weapons from the inventory. #screenshotsaturday #indiedev
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Smallest Quest #roguelike gameplay update. Implemented armour, traps, food, potions, and scrolls this week. \o/ #indiedev #screenshotsaturday thepunkcollective.itch.io/sm…
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This week in Smallest Quest development I implemented more quest mechanics, invincibility potion, invisibility scroll, freeze monster scroll, ruins, UI fixes, and bounce! #roguelike #indiedev #screenshotsaturday
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This week in Smallest Quest dev. * Fixed shadow position bug. * Fleshed out the key-chest quests. * Implemented the fetch quests. * Replace variable names in quest dialogue. * Drew some collectible items. Early sketches of some collectibles. Not shown: Spork of Destiny.
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Smallest Quest update. Combat swooshes! 8 issues closed this week. 49 issues closed in total. 22 issues left. Early August ship date looks reasonable.🤞 #roguelike #indiedev #screenshotsaturday (it's Saturday where I am)
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Inked some new characters and objects for Smallest Quest #roguelike #screenshotsaturday #indiedev
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Smallest Quest #roguelike update: * New sound fx. * Key handling bug fixes. * New fetch quest items. * New combat swipe gfx. * New NPC gfx. * Replaced PNG based tilesheet with SVG. * Implemented defeat monster quests. thepunkcollective.itch.io/sm… #screenshotsaturday #indiedev

11:43 PM · Jul 17, 2021

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This 2-frame water animation took an entire day of experimenting, and I don't think I can use it. That's all I got done on the game this week. 🤦‍♂️ #screenshotsaturday #indiedev #roguelike
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Replying to @mccrmx
Very nice artwork 👍 Looks like a cartoon.
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Replying to @mccrmx
Looking awesome!
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