For making ga🌈mes, fart animations & robot controllers. I've had this joypad in my mouth for twenty years. Someone please fix my eyes. Us/them. πŸ•ŠοΈ

Top of pygame.org website
Joined April 2011
pygame_org retweeted
I made some grass using @pygame_org #gamedev / #Python / #pygame / #indiedev / #pixelart
1
11
0
33
GIF
pygame_org retweeted
Wrote a small program to implement Conway's Game of Life today. Python / Pygame
0
1
0
8
pygame_org retweeted
That's why I love #opensource. Support for @msys2org was my small contribution to @pygame_org. Having the chance to collaborate with great folks always feels good.
Replying to @pygame_org
You enter the cellar, humming 'la la la' with not a care in the world. The figure from the shadows serves you tea, and offers you a comfy reading chair and the release notes... github.com/pygame/pygame/rel…
Show this thread
0
3
0
7
Figure standing in the shadows calls out: psssst! You there. Interested in some factory runoff pre-release pygame wheels? Only supposed to be used for testing see. Yeah, I can tell you what's changed. Come into my cellar and I'll show you the release notes. #pygame #gamedev
56% Enter cellar steal wheels
0% Decline offer
44% Turn into a giant rat
9 votes β€’ Final results
1
1
1
9
#inktober #inktober2021 #inktober2021day7 I draw eyebrows, eyes and mouth separately and the combinations (288) were generated using #Pygame
1
1
0
2
108
Instead of using constants, gender in GearHead Caramel is an object, so someone suggested why not make gender completely customizable? So I did. #ghrpg #GameDev gearhead.itch.io/gearhead-ca…
1
5
0
9
Show this thread
pygame_org retweeted
My old game, DUGA has been updated and now supports hardware acceleration! Never has it been so smooth! Thanks to Pygame for updating to version 2 :-) #pygame #python #gamedev #indiedev #pixelart #devlog #UPDATE #DUGA
0
10
0
10
pygame_org retweeted
Decided to give the ship the ability to move across board, to improve it’s efficiency. Took the whole night, but it was worth it. πŸ’ͺ🏻πŸ’ͺ🏻 #pygame #python
1
2
0
6
106
Show this thread
A while ago, I coded the very basics for an open world survival jRPG... and never did anything with it. lmao
2
1
0
5
Show this thread
pygame_org retweeted
Track 6 is done. The jump code has been modified to handle the infamous shortcut on this track. Watch until the end, as the debug overlay is applied in race on the last lap for your pleasureπŸ˜ƒ. One more track to go! #gamedev #pygame #AtariST
3
5
0
34
335
pygame_org retweeted
Experimenting with PyGame. It feels super rudimentary compared to Cocoa. I still find it quite enjoyable, but need to adopt strict patterns not to mix up everything. github.com/nst/PyGame
0
1
0
6
193