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ProjectAlpha22 🏳️‍🌈 retweeted
For this year's #gbjam I asked myself: What happens if I mix Space Taxi with Crazy Taxi? The answer? Well, try it out for yourself: doctorm64.itch.io/crazy-spac…
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surprise! it is 🦇 octoBER time 🎃 retweeted
The game i made for #GBJAM 8 is running web now, you can try it at leafxel.itch.io/slotmachine-… #Pixelart
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DaveJ.Dixon| voiceactor, Capcom & CapnCommando fan retweeted
Collect souls as a psychopomp and find out why so many of them are wandering around. An article by @s_standke. "Necrow Co." by @King_Worrell & @ZahranWorrell. #GBJAM #indiedev #gamedev >> Link to the game: itch.io/jam/gbjam-9/rate/120… >> Link to the article: game-curator.com/jams/gbjam-…
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We managed to get place 14th of 134 entries, which is super great and 3rd place in graphics :) itch.io/jam/gbjam-9/rate/120… we also had tons of great feedback, thank you so much to the other devs for playing our #gbjam9 game and for the ratings. Waiting already the next #gbjam
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I just realized I never actually tweeted the link to my finished #GBJAM game, so here it is! have a cute lil time with it i dare u illdie.itch.io/solos-and-pai…
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Wormhole by David Sims placed in #GBJAM using WASM-4: wasm4.org/play/wormhole Check out more of his games here: daves84.itch.io/
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Holy balls, Hex Master, the game I made for the #GBJAM got ranked 9th, I'm really surprised and glad people enjoyed playing it!
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A bunch of mockups, assets, and unused assets made for NecrowCo. Fun fact: We originally planned on making the original character a harpy rather than a normal business crow #GBJAM
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The results are in! #GBJAM 9 was a smashing success with tons of amazing entries. Check out the results here: itch.io/jam/gbjam-9/results We will be contacting the winners shortly... #gamejam
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I uploaded a video to my YT channel featuring all of the music I wrote for our #GBJAM entry, "Lost Sword Citadel", as well as tons of gameplay footage - here's a clip with the game's final boss theme! Who knew maj7b5 chords could sound so intense? (Full video in first reply) #vgm
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So sadly worklife deadlines and other stuff got in the way of #GBCompo21 (and #GBJam before that), had about all the "tech" code done and was about to get properly cracking on gameplay,etc. So do I save the "tech" for next GBCompo or do finish elsewhere?
So finally got map import/scrolling working as i wanted and got some car controls in. Getting somewhere but not much time at all left for #GBCompo21 (Yes! This is built for the real good old Gameboy!)
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Hey fam, we're still on time to play and rate my entry for #gbjam! :) It's an adventure split into Platform and Roguelike modes, with cool tunes and humor. carlos-7x.itch.io/a-hopeful-… #pixelart #madewithunity #gbjam9 #gamedev
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"A Warrior of the Stars" So, first thing I wanted to show was Hyperbaroque's cover That of a warrior of the Stars standing with blade drawn, ready to strike. #indiegame #gamedev #GBJAM
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Wrote a retrospective earlier today for our attempt entering the #GBJAM 9. We'll get it next time or might fly solo, who knows! music.jonherbst.dev/blog/sli…
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Sunset Hellgate! my action adventure Game Boy entry to #gbjam & #gbcompo21 Guns, swords, demons, friends. Free to play :D wanderinghobo.itch.io/sunset… #gbdev #gbdk
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