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Jamie Molloy retweeted
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Hey, been playing around with synths lately to make sounds for this clip - Anyone have any feedback for it? #sounddesign #sounddesigner #gameaudio #audiopost #gamedev
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Game Audio Bot retweeted
Over 300 Free Potato Chips and Snacks sound effects in this new pack of sounds. Download free now 🍿🍿 zapsplat.com/sound-effect-pa… #freesounds #soundeffects #sounddesign #gamedev #indiegamedev #indiegame #gameaudio #gamedevelopment #digitalart #unity3d
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= INFU_AV = retweeted
Got some "How do I get started in #GameAudio" emails again, so I thought I'd put the most common questions I get in a twitter thread for easy sharing! If you've got some comments/tips/experiences to share along with this feel free to reply! (links/resources included)
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Stylish transitions into musical opening 🏃🏿⚔️🎶… Beginning the opening attack combo (Anacrusis) while running 🏃🏿 will allow you to perform a stylish transition leading seamlessly into the attack ⚔️🎶. ——————————— #gamedev #b3d #indiegame #gameaudio #screenshotsaturday
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Dennis Bestafka retweeted
We're going hands-on Wednesday w/ Auto Defined SoundBanks (currently available in the Wwise 2022.1 Beta) and what it means for #GameAudio integrations. We'll also talk about the evolution of Event-based Packaging & bring you up-to-date w/ the future of granular asset management.
Join us Wednesday as we dive into Auto Defined SoundBanks, one of the exciting workflow improvements included as part of our recently-released 2022.1 Public Beta. Link below to join our livestream community for updates! #Wwise #GameAudio #GameDev hubs.ly/Q01jx67M0
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