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The ROM's Monkey retweeted
I just earned my first dollar for my game (5$ in matter of fact). I can now officially call myself an indy dev ? #gameboy #retrogaming #homebrew #indiedev #gbdev #pixelart #gbstudio #gamedev #indiegame #indiegaming #indiegamedev #videogames
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gbdev retweeted
ZGB 2021.3 is out - Fixed desynchronization between sprites and backgrounds - Hiding sprites under the window - SGB borders - Added VS Code workspace to ZGB-template with support for Emulitious debugger github.com/Zal0/ZGB/releases… #zgb #gbdev #gameboy #gbdk
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gbdev retweeted
A surprise for the holidays :) It's as easy as a build switch / target in a makefile (examples have been included). Some code may require minor changes to use platform neutral # defines, but that's it. #gbdev #analoguepocket #homebrew #gameboy
Latest release of GBDK-2020 supports Analogue Pocket as a build target out of the box.
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Some progress on my port of Another World to Game Boy Color. 1,000+ multipolygons now mapped as metasprites for colourisation. Some compromises needed, but quite happy with the result. Hopefully I can improve the 10 sprite per line limit issues seen. #gameboy #gbdev #retrodev
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Snapple Tale retweeted
This has been a very productive week-end! Among the notable achievements, gb-asm-tutorial's Part I is now complete!! 🔗 eldred.fr/gb-asm-tutorial I'd be happy to hear your feedback on it ^^ #gameboy #gbdev #gbcolor #homebrew #gamedev
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IndieAngle by GoSquad retweeted
Old WIP of a cancelled game about a child demon lord out for revenge on the hero who killed their mother and pet "dog" #gbstudio #gbdev #indiedev #gameboy #gameboycolor #metroidvania #castlevania
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