trying to make enemy projectiles parryable in #SpiritTrail🔮and obligatory "iS thiS eNoUgH sCreEn ShAkE"-content ensued.🥴 #indiedev #swissgames

1:01 PM · Jul 2, 2021

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Replying to @spirit_trail
hmmm, i'd add some more j U s T t o b E s U re
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yeah to add some J U I C E
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Replying to @spirit_trail
I think the parry would look better with some screen shake. Have you thought about adding screen shake?
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Hm yeah maybe if it would be possible to get the screen to shake in some way, that would be good
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Replying to @spirit_trail
Hahaha awesome! But I'd maybe say... oh I dunno, 10x more screen shake 😅🤣🤣🤣
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Maybe it needs some rotational shake as well like go in a circle or something
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It is never enough screenshake imo
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Yeah maybe I should add this amount of shake on every step of the running animation of the player, wyt? Pack in puke bags as a pre-order bonus with the game. 😂
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